- Now we will use Flames_by_ReachingFlames and place it as shown below.
- We will add some more details to the cheek area by using the image called flames_by_Che_Gue_Petey. Place them as shown below.
- Now for the final steps, we will add some more detail to the eyes area like the place where eye ball should be look like a hollow.
- For that use black as the color and take a blur brush and start adding black patch to each of the eye ball area.
- Finally we will duplicate the original skull and keep it on the top of the all the flames layers.
- Now resize it and blend it to soft light.
- Add some layer adjustment of brightness/contrast to make it more attractive.
- Finally add a grading map layer with black and red as shown and Blend it in to screen.
- The final output will be as shown below.
There now you have successfully completed the tutorial. Thanks for staying with this tutorial. Hope you have enjoyed this, stay tuned for more awesome tutorials from us.
You can always subscribe to our tutorials to get the latest tutorials and project files notifications from DesignOptimal.com to your email inbox and never miss an awesome design tutorial again :) .
Download the Project File
You Should Read and Agree to the Terms of Service Before Purchase!